There are only 7 hours left until the definitive launch of the standard version of Starfield on PC, Xbox Series X|S and Xbox Game Pass, but it is no secret that many are already venturing into space.
Bethesda's own Todd Howard once said that Starfield would be a huge game, with plenty of content and of course , many planets for you to explore across the vast space.
However, a while later it turned out that in fact 90% of the planets in Starfield are lifeless and practically do not offer good exploration, and can be considered boring.
With that in mind, recently Bethesda Managing Director Ashley Cheng, as well as Todd Howard, decided to comment on criticisms of empty planets in Starfield.
“The purpose of the vastness of space is to make you feel small,” said Ashley Cheng. “It must be overwhelming.” Addressing fans' concerns that Starfield's 1000 planets “will be boring,” Ashley Cheng pointed out that not all planets “should be Disneyland… When astronauts went to the moon, there was nothing there. They certainly weren't bored.”
Todd Howard weighed in and feels the same, noting that he wanted players to feel like explorers, and even mentioned what it would be like to take off and land on the lua.
“We could have made a game where there are four cities and four planets,” said Todd Howard. "But that wouldn't feel the same as being this explorer." He even noted that the game's developers have made sure you don't encounter too much in some cases, so players "have some periods of solitude."
Starfield will be released on PC and consoles Xbox on September 6, 2023. The game also arrives day-one via Xbox Game Pass