AMD will focus on performance for RDNA 4
After the launch of its proposals based on the RDNA 3 architecture, AMD is working tirelessly on the future RDNA 4 . And who better than David Wang , SVP of Radeon Technologies Group, and Rick Bergman , EVP of Computing and Graphics Business at AMD, can provide us with more details on the evolution of the architecture?
In a recent interview with 4Gamer .net, the two executives said that RDNA 4 will aim to offer world-class gaming performance, without directly competing with rival NVIDIA for AI features. Although NVIDIA is investing more and more in artificial intelligence, AMD does not believe that image processing and performance enhancement are the best use of GPU AI computing resources.
In fact, for the Sunnyvale company AI is to be used to enhance gameplay, with features like procedural world generation, NPCs, bots, and so on, adding a layer of complexity without compromising game performance. Also, the client segment has not yet found extensive use of GPU-accelerated AI, and AMD's image processing technology, FSR, does not take advantage of AI acceleration.
AMD RDNA 3 AMD also believes that the GPU should be made more independent from the CPU in graphics rendering. For this reason, the company introduced the indirect multi-draw accelerator (MDIA) with the RDNA architecture that allows you to send multiple instantiated drawing commands to the GPU, reducing CPU overhead. In addition, RDNA 3 is up to 2.3 times more efficient than RDNA 2, and further breakthroughs in this regard are expected with RDNA4. At the moment, AMD has not yet released precise information on when and how the first RDNA 4 graphics cards will be introduced to the market.
This year, AMD is focusing on full market coverage with its RDNA 3 video cards, from iGPUs to mobile GPUs to desktop cards. Recall that RDNA 3 powers the high-end graphics cards of the Radeon RX 7900 series and the latest iGPUs for Ryzen 7000 5nm “Phoenix Point” mobile processors.