Is Virtual Reality the Next Tech Breakthrough?
Virtual reality is a technology that
has been around for a while, but has still not entered the mainstream. The
benefits it brings could be as impactful as the internet, and it has the
potential to change every industry.
The last major technological
breakthrough was with smartphones, specifically apps. The iPhone was the
pioneer, with its App Store, whereas Google quickly caught up allowing users to
download apps from a wide range of industries.
Nonetheless, Virtual reality is the
migration from static 2D screens to immersive 3D experiences. Meta (formerly
Facebook) is currently the number one company in this field, but other tech
giants are quickly mobilizing to build the Metaverse.
In Meta’s Keynote Connect
2021 speech, CEO Mark Zuckerberg announced that the company is actively
building the new framework to make VR accessible to all. One area where he
claimed VR would first succeed is in gaming.
As gaming consoles are now the most advanced,
they have ever been, it’s hard to fathom how the graphic and the gameplay will
get better on 2D screens. Whereas, with VR a whole new experience is possible.
It will allow players to feel as if they are actually there within the game,
which provides a simulation just like real life.
Some particular games will be better
than others. For example, racing games will be authentic, and if you have a
steering wheel too, you’ll feel as if you are actually driving a car. In
addition, first person shooters will give you the feeling that you are in real
combat, seeing the enemy and shooting the gun in real time.
But it doesn't stop there. All games
will have a more realistic feel. You’ll be able to select locations you’ve only
ever dreamed of for specific games like chess and casino games like baccarat
and roulette.
Imagine playing baccarat at James
Bond online in Thailand, or chess at Central Park, New York. Only your
imagination is the limit.
Nowadays to play chess, it’s on 2D
screens whether smartphones or PC, there are plenty of online portals you are
able to play. The same thing can be said for playing casino games online.
Players from around the world, from Thailand to the Philippines can select
online casinos (คาสิโนà¸à¸à¸™à¹„ลน์) to play all their favorite games.
What's better is that there are
comparison websites that review all the top operators and even check for the
best welcome bonuses. However, in the world of VR, this experience will become
interactive, as you’ll feel as if you are sitting at the blackjack table
itself.
It’s not just gaming that will be
transformed with VR technology. It’s expected to change all industries, with
education and fitness two others that Mr. Zuckerberg has targeted.
Normally, school children will go on
a field trip to learn new things, but with a VR headset, they are able to visit
anywhere, from the classroom. Museums will be available to everyone online just
via a headset, and you will be able to listen to curators on historical
artifacts.
In the fitness sector, you will be
able to use a headset to do boxing training, or with a cycling machine, you
will be able to ride through the Alps.
Meta has announced a new
VR headset will arrive in October 2022. On Joe
Rogan’s podcast, Zuckerberg teased some details on the next generation of VR
headsets.
But the main issue facing VR is
whether individuals will adopt the technology. The internet is in cyberspace
but it’s still tangible and something that can be put down. On the other hand,
some believe VR is a dystopian technology, with people just wearing headsets,
and not living in the real world.
As ever, it will be young people who
adopt the technology first and with headsets starting at around $400, the
barrier to entry is low. Yet, older people may be less inclined to use the tech
on a daily basis because of the major change from 2D to 3D screens.
Whatever happens, the next decade
will be vital for the VR technology, and if it will ever become mainstream. The
benefits are huge, but there are drawbacks too. Only time will tell if we will
all be plugged into the Metaverse.