Diablo Immortal as Halo: there is no limit to the abyss on Twitch

Diablo Immortal as Halo: there is no limit to the abyss on Twitch

Diablo Immortal as Halo

There is a problem with Diablo Immortal and no, it's not about the game itself, but more about the community. About a month after the launch of the game for iOS, Android and PC, in fact, more and more streamers and players close to Blizzard are abandoning the game. A haemorrhage not so much of players, but of content creators who risk expanding and killing the new title of the series, at least in terms of guides and contents brought live on Twitch, two very important elements for the nature of the project.



As reported by PCGamesN, more and more streamers and community sites are abandoning support for the game. One of the biggest names at the streamer level, Wudijo, has stated that he plans to stop direct streams on Diablo Immortal, while Maxroll, community with guides and support for several online games, has decided to close the branch dedicated to the latest iteration. of the series. Other big names, like Quin69, are slowly drifting apart after spending insane amounts on microtransactions.| ); }
Meanwhile, Blizzard is reluctant to roll out new updates. An update for Diablo Immortal will arrive shortly, but the chances of it changing the state of the game are really low. The future does not look rosy, but years of always online games and strongly focused on multiplayer have taught us that you can always recover even a project that appears doomed. Provided, of course, that the experts have the desire and the means to do so.






Maxroll stops ‘Diablo Immortal’ coverage due to “predatory” monetisation

A number of high-profile content creators, including Maxroll, have announced plans to stop covering or playing Diablo Immortal, citing issues with Blizzard Entertainment‘s “predatory” approach to monetisation in the game.


This week, guides site Maxroll – which specialises in covering Diablo – announced that it would be shelving its Diablo Immortal branch (via PCGamesN), citing the game’s “predatory pay-to-win system” as the primary reason for making this decision.


“Gambling addictions are real and can completely destroy lives. Even if 99 per cent of players have perfect impulse control, we still can’t stomach what happens to the other one per cent. This is completely against our values and we will not remain a part of this any longer,” shared Maxroll.


Maxroll is only one of a slew of content creators who are moving on from Diablo Immortal due to issues with monetisation. Yesterday (June 30), streamer wudijo shared a video which he says will “most likely” be his last video playing Diablo Immortal.


“I think it has become pretty obvious that a lot of people are leaving the game, a lot of content creators are unhappy and also moving on, and that includes me,” announced wudijo, who says Blizzard went “overboard” with monetisation in Diablo Immortal.


Earlier in the month, massively multiplayer online game (MMO) streamer Asmongold shared that he would be also be quitting Diablo Immortal, after spending “a couple thousand dollars” on his character. In the below video, Asmongold said that Blizzard “didn’t try” to make a proper PC port, and called Diablo Immortal a “predatory pay-to-win piece of shit”.


Several weeks ago, Quintin ‘Quin69’ Crawford paid £13,000 ($25,000 NZD) to find a five star gem, and uninstalled the game when he found one to protest Blizzard’s monetisation.


Since launch, Diablo Immortal has become Blizzard’s worst user-rated game of all time.


In other gaming news, 343 Industries has announced that campaign co-op for Halo Infinite will introduce a mission replay feature.