God of War
ElAnalistaDeBitsa has released a new video analysis that compares the performance of God of War (2018) on Steam Deck, PS4 and PS5</a> (i.e. the PS4 version in backward compatibility with 60fps and 4K checkerboard). The results are certainly very interesting, with Valve's console-PC which, while not being able to guarantee the performance of PS5, still manages to stand out for faster loading times, as well as draw distance and better quality textures.For the comparison ElAnalistaDeBits used the "original" preset of God of War on the Steam Deck, which in its opinion is a configuration that offers similar results to the PlayStation consoles but with some advantages. According to his tests, in fact, Valve's PC-console has a better draw distance in some areas, as well as better quality textures for specific assets.
Loading times are shorter than both PS4 and PS5, which is partly justified by the fact that there is no real "PS5 version" of God of War and therefore the game is not optimized to take full advantage of the Sony console's SSD.
As for the resolution, of course, there is no story, since the Steam Deck screen reaches a maximum resolution of 800p, against the 1080p of PS4 and 2160 with PS5 Checkerboard. However, ElAnalsitaDeBits claims it is possible to connect Valve's console-PC to a monitor and run God of War in 1080p with AMD's FSR active to ensure framerate stability.
Speaking of framerate, with the "Original" preset Steam Deck manages to run God of War stably at 30fps, like PS4, however 60fps is absolutely prohibitive for Valve's machine, even with settings at a minimum. In any case, we're talking about pretty good results for a portable gaming device.
Staying on the subject, Digital Foundry recently put Steam Deck to the test with Crysis Remastered.
Have you noticed any errors?
God of War Ragnarok Developer Responds to Delay Worries
A God of War Ragnarok developer has broken the studio's silence on the PS4 and PS5 game, and it's not with bad news like everyone has been expecting, but with good news. There's been growing speculation and concern that the highly-anticipated cross-gen sequel is going to be delayed from 2022 into 2023. The speculation was getting so loud that one developer decided to end it and reaffirm that the game is releasing this year, or at least it's on track to release this year. As you will know, everything is subject to change. The developer confirmed it's still a 2022 game, but didn't divulge any further specifics than this.
The reaffirmation comes the way of Bruno Velazquez, an animation director on the game, who, when asked by a PlayStation fan to reassure that the game is coming this year, tweeted 'Ragnarok is coming this year.' This was all the developer said, but it was enough to squash the concerns of many.
So, why were so many PlayStation fans concerned in the first place? Well, because it's almost May and there's still no word of when the game will release. In fact, the game has yet to rear its head this year and its marketing campaign is also yet to begin. And if the game is going to release this year, it's going to need to be dated soon if it's going to have a traditional marketing campaign.
Many God of War fans thought the game was going to get its big day yesterday, April 20, on the four-year anniversary of its predecessor, but obviously, this didn't happen.
God of War Ragnarok is in development for the PS4 and the PS5, and it's slated to release sometime this year. Below, you can read more about the upcoming game:
'Together, Kratos and Atreus venture deep into the Nine Realms in search of answers as Asgardian forces prepare for war,' reads an official blurb about the game straight from Sony.'Along the way they will explore stunning, mythical landscapes, gather allies from across the realms and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus find themselves choosing between the safety of their family and the safety of the realms...'