Lisa Pearce, Intel Vice President and General Manager for the Visual Compute Group, through an article published on the official website, confirmed that Intel Arc A370M will be the first dedicated graphics card of the Arc Alchemist line to be introduced to the market. The product will be available from next March 30 should offer double the performance compared to the integrated Iris Xe GPU with 96 EU (the figure in this case refers to the average number of FPS at 1080p at medium levels in Metro Exodus) and will support all the latest Santa Clara-based company's graphics technologies, such as Deep Link, XeSS, and more, delivering a big leap forward for thin and light notebooks.
Photo Credit: Intel Intel is continuing to work closely with major game and application manufacturers to optimize performance with the new Arc Alchemist cards, and more specific information will be released at launch, including the number of titles that can be played. different frame rates. A few words were also spent on Project Endgame, a layer of unified services that uses computing resources from various parts, such as the cloud, edge and personal, to improve the gaming experience, and not, on PC. This would make it possible to unlink the usability of content to local hardware capabilities, offering petaflops of computing power accessible with a latency of a few milliseconds. For the moment, we just have to wait until March 30th, the day in which Intel will hold the official presentation of the Intel Arc Mobile product line up.
Photo Credit: Intel Yesterday, we also reported that, thanks to the recent patches published for Linux Intel Graphics System Controller Firmware Update Library (IGSCU FU), possible future Arc Alchemist GPUs have been identified. For more details, we recommend that you read our previous article.
Photo Credit: Intel Intel is continuing to work closely with major game and application manufacturers to optimize performance with the new Arc Alchemist cards, and more specific information will be released at launch, including the number of titles that can be played. different frame rates. A few words were also spent on Project Endgame, a layer of unified services that uses computing resources from various parts, such as the cloud, edge and personal, to improve the gaming experience, and not, on PC. This would make it possible to unlink the usability of content to local hardware capabilities, offering petaflops of computing power accessible with a latency of a few milliseconds. For the moment, we just have to wait until March 30th, the day in which Intel will hold the official presentation of the Intel Arc Mobile product line up.
Photo Credit: Intel Yesterday, we also reported that, thanks to the recent patches published for Linux Intel Graphics System Controller Firmware Update Library (IGSCU FU), possible future Arc Alchemist GPUs have been identified. For more details, we recommend that you read our previous article.