Back 4 Blood is harder than the developers wanted: the game's team, Turtle Rock Studios, revealed during a recent livestream.
In view of the free content and the Back 4 Annual Pass Blood, the intention is therefore to rebalance the experience by trying to smooth out some edges and situations apparently unmanageable if not through gimmicks.
In particular, the developers have talked about the excessive frequency for the appearance of the Special Infested, which with their presence obviously substantially increase the challenge of the game.
An aspect that the team tried to modify with a series of fixes, apparently missing the target: during the operation they were other cases of difficulty peaks have been identified and therefore further time will be needed to fix things.
At the moment precise timing has not been communicated, but as written in the review of Back 4 Blood we are faced with a title that aims to keep us busy for some time and will be improved along the way.
Source Have you noticed any mistakes?
In view of the free content and the Back 4 Annual Pass Blood, the intention is therefore to rebalance the experience by trying to smooth out some edges and situations apparently unmanageable if not through gimmicks.
In particular, the developers have talked about the excessive frequency for the appearance of the Special Infested, which with their presence obviously substantially increase the challenge of the game.
An aspect that the team tried to modify with a series of fixes, apparently missing the target: during the operation they were other cases of difficulty peaks have been identified and therefore further time will be needed to fix things.
At the moment precise timing has not been communicated, but as written in the review of Back 4 Blood we are faced with a title that aims to keep us busy for some time and will be improved along the way.
Source Have you noticed any mistakes?