Returnal
Housemarque releases the Returnal Update 1.4.1. On their website, the developers indicate a time for the patch release: The downloads will start at 11 a.m. German time on PS5. If you have activated automatic updates on your PlayStation 5, the game will be closed in sleep mode in order to be able to apply the patch. The patch notes are also already available - and with them all changes and innovations. The update should especially please players who are hunting for the platinum trophy: The trophies "Atropian Survival", "Welcome Home" and "Sins of the Mother" can be unlocked after the update download when you have finished Act 3 plays again.There are also bug fixes for the daily challenges. After the patch download, it should no longer happen that there are incorrect loot spawns in the challenges. In addition, it should be possible to complete all challenges properly from now on. In rare cases with Returnal (buy now € 74.99) on PS5 it could also happen that the game saves were incorrect because of a bug. This error should also be a thing of the past after the new update.
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Whether it's shooting fun, platformer, round tactics or card games: In our big special with video we introduce you to 12 great rogue likes. var lstExcludedArticleTicker = '1375201,1374864,1372914,1372029'; The update is rounded off by a fix for a visual error that could occur when scanning new items. You can find the patch notes on the developer's website. In our big test of Returnal you can read all the information about the action game for PS5. It was recently announced that Sony had taken over the Returnal developers.Returnal studio turned down 'big players' before being acquired by Sony
Returnal developer Housemarque turned down acquisitions from 'big players' prior to being acquired by Sony.
Speaking to Finnish publication Yle in a new interview (and translated by VGC), Housemarque CEO Ilari Kuittinen revealed the developer also received buyout offers from other companies aside from Sony. 'Big players in the sector from China, Sweden, and the US,' Kuittinen said when asked about who attempted to acquire Housemarque.
'I have to say that we have had a very special spring and the fact that we were being competed for even feels a little surreal,' the CEO continued. 'It was clear from our discussions that Sony wanted to buy us because we were doing something that other people weren’t doing. Their starting point has not been that we would start making games according to a formula defined by Sony.'
This obviously follows after news broke last week that Housemarque was being acquired by Sony, to join the PlayStation Studios umbrella. Announced by PlayStation Studios head Herman Hulst, Housemarque was revealed to be the thirteenth developer under the PlayStation Studios tentpole, while PlayStation revealed that the Finnish developer would still be run by Housemarque internal team, in conjunction with PlayStation's external development team.
It shouldn't come as a massive surprise that Housemarque was acquired by Sony to develop PlayStation games. The developer has a storied history of releasing PlayStation-exclusive games, and over the past decade in particular launched both Resogun and Nex Machina for the PS4. With Returnal having launched earlier this year as a PS5 exclusive game, it makes sense for Sony to acquire a studio that has typically been dedicated to PlayStation-exclusive games.
PlayStation themselves are no stranger to acquisitions, of course. Off the back of the success of Marvel's Spider-Man on PS4, Sony announced that they would be purchasing developer Insomniac. The studio then went on to releases Spider-Man: Miles Morales exclusively for both the PS4 and PS5 last year in 2020, while Ratchet & Clank: Rift Apart launched just last month in June as a next-gen exclusive game.
If you're wondering what all 13 of Sony's studios are up to right now, you can head over to our PlayStation Studios guide for more.