Ratchet and Clank Rift Apart is the next big Sony exclusive, and in just under a couple of days it will hit the physical and virtual shelves of PlayStation 5. Waiting to be able to explore new worlds and alternate dimensions with the new title Insomniac, you can give a reading the reviews of the title, among which you can also find ours comfortably at this address. All reviews that have praised and not a little the new effort from PlayStation Studios, which is about to become a must have for PS5 owners.
Now, while fans can't wait to finally put hands on Ratchet and Clank Rift Apart, very happy news arrives directly from whoever developed the game. According to some people who worked on the title, no one within Insomniac Games had to face crunch phases to complete the development of the title by the release date agreed internally and subsequently officially announced.
To underline this excellent news was also the videogame journalist / writer of Santa Monica Studio Alanah Pearce, who in a post published on her Twitter gave space to the words of a couple of developers. The excellent reception by critics speaks for itself: it is possible to develop a great game even without having to resort to a destabilizing practice such as crunch.
https://twitter.com/Charalanahzard/status/1402571403145084936
It seemed right, for once, to share such a positive message towards one of the hottest and most discussed issues in the current gaming industry. Unfortunately, the crunch is something that happens often, and that continues to make fans around the world discuss a lot, but we hope that what Insomniac Games brought to the surface with the recent Ratchet and Clank Rift Apart can serve as one of the many positive examples. in the gaming field.
There are only a few days left until the release of Ratchet and Clank Rift Apart. If you haven't pre-ordered your copy of the game yet, you can quickly get it right at this address.
Now, while fans can't wait to finally put hands on Ratchet and Clank Rift Apart, very happy news arrives directly from whoever developed the game. According to some people who worked on the title, no one within Insomniac Games had to face crunch phases to complete the development of the title by the release date agreed internally and subsequently officially announced.
To underline this excellent news was also the videogame journalist / writer of Santa Monica Studio Alanah Pearce, who in a post published on her Twitter gave space to the words of a couple of developers. The excellent reception by critics speaks for itself: it is possible to develop a great game even without having to resort to a destabilizing practice such as crunch.
https://twitter.com/Charalanahzard/status/1402571403145084936
It seemed right, for once, to share such a positive message towards one of the hottest and most discussed issues in the current gaming industry. Unfortunately, the crunch is something that happens often, and that continues to make fans around the world discuss a lot, but we hope that what Insomniac Games brought to the surface with the recent Ratchet and Clank Rift Apart can serve as one of the many positive examples. in the gaming field.
There are only a few days left until the release of Ratchet and Clank Rift Apart. If you haven't pre-ordered your copy of the game yet, you can quickly get it right at this address.