God of War
Let's not complain when video games are targeted by the general press, because many players are real morons. This is meant to be a short and concise piece of denunciation. Nevertheless, remaining impassive in front of certain situations means indulging. Unfortunately Alanah Pearce, a writer at Santa Monica Studio, was stormed with offensive and sexist comments. The reason? The postponement of the new God of War Ragnarok.Translating the nature of the messages would be too much, but you can view them from the tweet at the bottom of the news posted by the well-known content writer. Alanah Pearce, posted the insults received, accompanying them with irony: “Apart from those (sexist messages) I received for being hired, I think these are the first offensive messages received, relating to my position as a game-dev. Finally, I have been initiated! “, She concluded her. Later, however, he rightly showed in another tweet his disappointment at what had happened, saying that he knew it would happen.
“Everything that people don't like happens in any capacity in the future, regardless from my involvement, it will be considered my fault by a significant portion of the audience, and I was aware of that when I accepted the job, ”he wrote. Cory Barlog, father of God of War 2, God of War (2018) and the new chapter coming, took the defense of Pearce, taking all the responsibility for the motivated postponement, therefore inviting the community to behave well with the team , “[…] All very good people who are doing a great job”.
https://twitter.com/Charalanahzard/status/1400614624265859073
We repeat: we struggle to understand how, in 2021, sexist comments can be made. At Game Division, we stand up for Alanah Pearce and all people who are victims of sexism. What defines a human being is thought, not sex. Anyone who continues to attack a human being by the nature of his sex, claiming that the latter can positively influence his work or social success, is a retrograde moron; and he does not deserve any place in society because he is empty of thought. Therefore, we invite you to read our editorial dedicated to female gamers and their problems
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God Of War 2’s PS4 Presence And 2022 Delay Are No Surprise
God of War
SonySony made some news this week when they dropped a few announcements into a Q and A session that were rather big developments. There were two bits about God of War 2, the fact that it has been delayed from its original launch window of 2021 into 2022. And the fact that it was going to be coming to PS4 as well as PS5.
The delay is…I mean, come on. Did anyone seriously believe that God of War 2 was going to arrive in 2021? Even the day that was announced it seemed impossibly soon, and this entire time I don’t think any reasonable observer has believed that the game would be released this year. And no one cares about the delay because consumers have adapted to accept these as standard, and everyone wants finished games, not broken ones. The only people who really care about delays are investors and executives, and that’s how you get Anthem and Cyberpunk.
As for the fact that God of War 2 is not a PS5 only game, and is also releasing on PS4, well, that’s a bit more controversial.
Sony set themselves up for some mockery when they declared they “believe in generations” at the advent of this console generation, a signal that unlike Xbox, they would be making games only for the PS5 when it launched for the most part. That has not panned out, and nearly all its biggest games eventually announced they were also coming to PS4. Miles Morales, then Horizon Forbidden West and now God of War 2.
God of War
SonyWhile I understand some level of frustration from PS5 owners who want new games to be “free” of old generations so they can achieve max power and performance and features, it’s also easy to understand why this is happening.
Many games are developed with both generations in mind around this time window. And sometimes “exclusive” ones simply cut the last gen version that was being developed alongside it. But in this case, games like Horizon and God of War have opted to keep that version in play.
The reason is obvious. There are 115 million PS4s in the wild, it’s one of the most successful consoles in history. And while the PS5 is selling extremely well, there are obviously massive shortages that cannot keep up in demand which will span this entire year, and likely continue into next. So when you’re Sony, and you look at releasing a game for 10 million PS5s but not 115 million PS4s, you are obviously going to want a last gen version.
Sometimes, this is impossible. A game like Ratchet and Clank: Rift Apart literally cannot function on a PS4 with some of the tech it employs. But I also don’t think that this is a sentence of doom for any game coming to both consoles. The PS5 version will obviously be the best and it’s likely the PS4 versions will struggle to keep up. But for the games that can manage it, at this point in the PS4/PS5 lifecycle, it simply does not make sense to leave 115 million consoles behind for releases this large.
Sony should not have uttered that “we believe in generations” line because now they look dumb for doing so. But they’re certainly not dumb for releasing PS4 versions of Horizon and God of War, given where we are with current console sales and availability.
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