Zelda
The Legend of Zelda: Breath of the Wild is an incredible game for the amount of details and surprises that are found inside, some of which are still discovered years later, such as this interaction with the barrels highlighted by a user on Reddit.To tell the truth it is not really an unknown thing, indeed many will have discovered the issue for some time, but not being explained precisely in the course of the game, as well as many other features of the gameplay, to some it might sound like a surprise: in practice, Link can climb onto a barrel or barrel arranged horizontally and move with it trying to roll it under his feet.
We reiterate like this is a feature not hidden in The Legend of Zelda: Breath of the Wild, but in fact not clearly reported within the game, which is why this Reddit user wanted to mention it for having discovered it by chance after 975 hours and step into the world of the Nintendo Switch game.
Perhaps the indication will be redundant, as many others have probably already discovered it, but above all it indicates a rather unique feature of The Legend of Zelda: Breath of the Wild : its wide world full of elements to discover and the great care taken back in the construction of a physics with logical and credible implications (within certain limits) simply leads to the possibility of really "playing" with the elements of the game world, which allow a creative and unconventional approach, with people who continue to discover new things even 4 years after its original release.
This is probably the distinctive feature of The Legend of Zelda: Breath of the Wild compared to the many other open world games currently on the market and which we hope will be maintained with further surprises also in The Legend of Zelda : Breath of the Wild 2, game that we hope will be present at E3 2021.
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Zelda-Like Dungeon-Puzzler Elementallis Smashes Kickstarter Goal To Secure Switch Release
With The Legend of Zelda being the super popular – and super good – series that it is, it's hardly surprising that so many developers aim to create new experiences inspired by or based upon its gameplay. Elementallis is the latest title to do just that, and it's just secured itself a release on Switch.
From indie developer Iván Ruiz Lozano, Elementallis is described as 'a classic top-down adventure with a modernized retro aesthetic.' The game's been generating funds on Kickstarter for around a week now, and with another 24 days still to go, it's already gathered more than double its original €18,000 goal.
The Kickstarter page says that Elementallis is 'mimicking the style and feel of classic 2D Zelda games,' and we're certainly getting the Zelda vibes from the trailer above. Players can expect to explore a 'vast' world, conquer dungeons, and restore 'Elements' to solve puzzles along the way.
'As a son of elementallists, you took part on the disruption of the Elements and now you'll need to travel the world and restore them with the aid of your newly met Elemental. Explore the lands of Elregir, help its inhabitants, face enemies and strong bosses and solve puzzles in your quest to restore the Elements and bring back the world to its former balance.'
Features:- Prove your worth in the 8 dungeons, full of puzzles, secrets, enemies and bosses.- Use the Elements to fight, solve puzzles and uncover previously inaccessible areas in a metroidvania-esque style.- Discover the 8 different biomes and help its inhabitants.- Fight in real-time combat and defeat your foes using the Elements wisely to exploit their weaknesses.- Experience a story about growth and overcoming guilt.
The game's aiming for a June 2022 launch on Switch and other platforms; if you'd like to learn more or back the project, you can visit the Kickstarter page right here.
What do you think? Does Elementallis look like it has potential? Will you be backing the Kickstarter? Let us know in the comments.
Thanks to Joey for the tip!