Resident Evil Village
Survival gameplay mixes with action in the new Resident Evil Village. As Ethan Winters, who is already known from Resident Evil 7, you will be transported to a snow-covered village in Romania, where you will have to compete with new Resident opponents. Because this time you can expect not only the obligatory mutant zombies, but also paranormal beings such as werewolves and vampires - in the tradition of Romanian superstition! Although the website only says "somewhere in Eastern Europe", the menu clearly shows the currency lei ( which only exist in Romania and Moldova) and Lady Dimitrescu's name is also obviously of Romanian origin. The castle, which is very reminiscent of Peleș Castle in the Carpathian Mountains, fits in well. Just as a little fun fact by the way.Recommended editorial content At this point you will find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I consent to external content being displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration. Resident Evil Village (buy now) will be available on May 7th, 2021 for PC, PS4, PS5, Xbox One and Xbox Series X. However, we will be streaming the day before, namely May 6th, 2021 from 2 p.m. on our Twitch channel. There won't be an official end of the stream either, if you want to see more, just stay with it!
Colleague Carlo, who has already streamed the demo with us, will throw himself in front of the camera and himself again this time take you to the creepy little village that holds so many secrets. If you have any questions about the game, feel free to ask him in the chat and look forward to the release of Resident Evil Village together with us.
This is what Carlo had to say about the game after he was allowed to play in for an hour:
Although the approach that Resident Evil 7 Biohazard took was controversial - I liked the recollection with theirs scary moments. The fact that part 8 relocated the setting from the abandoned Hilbilly house to an Eastern European village with werewolves and vampires first irritated me. Werewolves? Vampires? How should that fit? After Capcom's one-hour demo, I still don't know how they want to put that into the canon - how the game works, all the better. After you have successfully experimented in Part 7, you consistently expand the concept and shift the clear horror focus a little more in the direction of action in the right places. We'll only see in the finished game whether Capcom can keep this fine line between action and horror consistently.
The Twitch Stream
Recommended editorial content Here you can find external content from [PLATTFORM]. To protect your personal data, external integrations are only displayed if you confirm this by clicking on "Load all external content": Load all external content I consent to external content being displayed to me. This means that personal data is transmitted to third-party platforms. Read more about our privacy policy . External content More on this in our data protection declaration.Resident Evil Village review: ‘Worth the nightmares’
By Ashley Dick // BBC The Social contributor // 5 May 2021
Resident Evil Village is upon us and boy does it bring Evil to the Residents of this Village.
The game is the narrative sequel to Resident Evil 7: Biohazard, picking up the story three years on. Ethan and Mia are parents now, trying to live out the wholesome family dream. It doesn’t take long for the action to kick in though as Chris Redfield interrupts the happy family and Ethan finds himself wandering into the terrifying hellscape of the village.
From here we begin a journey carved out by Mother Miranda and her four lords: Heisenberg, Moreau, Beneviento and Lady Dimitrescu.
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Stunning visuals and a gripping storyline make it worth the nightmares.
Straight from the start the aesthetic is committed. This is horror. The game is dark to look at and dark in nature. If you think it can’t get any worse for poor Ethan, it absolutely can.
What I like about the Resident Evil games in general is that I genuinely feel the high stakes. They’re not afraid to hurt you. If you are sensitive to grotesque violence, inhumanity and really sick concepts, then this is not for you.
This is a world where a virus has grown and mutated so beyond control that there’s a strain for everything. Leech people, fly people, grey fleshy blob people, reptile people, skinless licky people...the list goes on.
But there are also some really delightful visuals, especially when the game delves into folklore, giving us gorgeous animation that seemingly draws inspiration from the likes of Tim Burton, Coraline and Kubo and the Two Strings. Some parts of the village also give a sense of warmth and community, and the hills look like moody landscape photography taken in Eastern Europe
I personally like the touches of symbolism in the set design, from broken eggs suggesting the destruction of early life, to references to crucifixion, suggesting sacrifice.
The variety in enemies throughout the game is refreshing, as you learn along the way how best to kill each one. The lords all operate with different mutations, monsters and magic. Personally, I found Moreau, the blobular goo enemy the most repulsive, and the monster that lurks in Beneviento’s mansion is absolutely chilling.
It’s not all about bludgeoning bad guys to death however, there’s also a lot of problem solving and the game manages to avoid becoming repetitive.
It constantly invents ways to challenge you to work something out, be it a puzzle, how to kill an enemy, or most notably, navigate its labyrinths. The well thought out narrative kept me hooked along the way and I found myself fully invested in finding out the truth.
Whilst ‘village’ is the name of the game, you are not confined to this one location. It would be fair to say that the village is just the centre of this complicated and intricate world and the game does guide you in the general direction of the story, but you are also free to explore, and you are rewarded for this exploration.
Capcom, the game’s developers, themselves described Resident Evil Village as a ‘Theme Park of Horror’ and I definitely agree. It’s a shame this wasn’t released in VR, but that says more about VR’s popularity than it does about faith in the game.
Overall, Resident Evil Village is worth the nightmares. The gameplay keeps you on your toes, it never drags and it’s full of surprises.