Resident Evil Village
Next month, horror fans will finally be able to get their hands on Resident Evil Village, the new chapter in the saga and sequel to Resident Evil 7 Biohazard. Based on what we've seen so far, this new chapter is pretty scary. Many elements are needed to create that horror effect, not least the sound. On PS5, the game will also be able to take advantage of 3D audio, a feature deemed "indispensable" by the director of Resident Evil Village.In an interview with the Official PlayStation Magazine (issue 187, May 2021), Morimasa Sato has spent positive words on 3D audio, especially in regards to the horror genre. Sato also believes that this is a key feature for the future. Here are his words, in translation.
"For a game like Resident Evil Village, where exploration is a key feature of the gameplay, I would say that [the key element] is 3D audio. You can experience firsthand a taste in the Maiden demo: the steps inside the castle as the residents climb the stairs, or the sounds of 'something' moving in the dark cellar ... The effectiveness of 3D audio in creating compelling spatial audio exceeded my expectations. In horror, creating a sense of presence that goes beyond what you see on screen is essential, so I think 3D audio is indispensable for horror games from now on. "
Resident Evil Village: 3D audio will be essential We remind you that Resident Evil Village will be available starting May 7, 2021. In addition to the Maiden demo, a second demo will soon be available, which has already appeared on the PS Store!
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Resident Evil Village Map Shows Off Four Distinct Locales For You To Visit
Resident Evil Village's in-game map has been revealed, showing off four distinct locales that you'll visit when exploring the game's new European-inspired setting. As with the previous game, this doesn't necessarily mean you will be exploring them all for an equal amount of time.
The map, revealed by IGN, shows that Castle Dimitrescu is just one of four areas that you'll be surviving through during the game's runtime. This is similar in style to Resident Evil 7, which had a large focus on the Baker household but expanded beyond that later in its story. The other locales aren't named, but do feature images depicting a windmill, reservoir, and factory.
Speaking to IGN, director Morimasa Sato explains that each new area will introduce new mechanics and dangers for you to compete with, like how Resident Evil 4 continued varying its gameplay as you travelled to new areas.
Resident Evil Village in-game map'When you hear the word 'village', you might imagine quaint houses lined up along a street, but that's not really enough to make a video game out of,' Sato says. 'Especially in a horror game, I think it's important to keep providing new experiences along the way. Within the village, it's important to keep delivering new surprises to the player.'
One of the other big mysteries around Village is Mother Miranda, the antagonist that Lady Dimitrescu is seen talking to in previous gameplay trailers. Sato wasn't open to discussing Mother Miranda further, instead teasing that she will be an important character for players to discover for themselves. A new screenshot does give us a first look at the character, albeit a vague one.
A depiction of Mother Miranda'For Mother Miranda, I think it's better for the players to find out for themselves by playing the game. But I'll say this: Mother Miranda and the inner side of her character are extremely important factors in the game,' Sato concluded.
Resident Evil Village launches for Xbox Series X|S, PS5, PC, Xbox One, and PS4 on May 7. Capcom recently revealed some footage of the game running on a PS4 Pro, and is scheduled to hold another event for the sequel on April 15. If you're looking for more Lady Dimitrescu content, a former Russian Olympian has produced probably the closest cosplay to date for the new antagonist.
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