Cyberpunk 2077
It is a vicious circle. After a long wait, a few days ago CD Projekt RED finally released Patch 1.2 Cyberpunk 2077, which solved an endless list of problems. Unfortunately, according to the reports of gamers available on the net, it would have also introduced completely new ones.Patch 1.2 has undoubtedly had a positive impact on the performance of the game on consoles, as well as having finally solved some imperfections the title was carried around since launch. The merits of the new update are therefore undeniable, but it has also introduced bugs that weren't there before, perhaps due to the large amount of interventions carried out.
A player, for example, came across a permanent sandstorm inside the city, probably triggered by a malfunction of the dynamic weather system: the storm never ends, not even by reloading the rescue, which is now compromised by the problem. Another player, on the other hand, was stunned to see V's vehicle spinning in circles as if mad, even passing through elements of the setting that he would have had to crash into. Added to these are stealth weapons, clipping problems for walls, clothes and cars, and an extremely strange bug that caused the motorcycle odometer to appear on a billboard! Judge for yourself by looking at the attached material at the bottom of this news.
How is your experience with Cyberpunk 2077 Patch 1.2 turning out? The serious problems faced by the game at launch prompted CD Projekt RED to modify its future strategies: the company is reconsidering the plans for the multiplayer of Cyberpunk 2077, moreover it has stated that from now on it will show the new games only close to the launch.
CDPR Denies ‘Cyberpunk 2077’ DLC Names Have Leaked
Cyberpunk 2077
CDPRLast week, Cyberpunk 2077 players thought they got an early preview of some of the free DLC packs for Cyberpunk when redditor u/PricklyAssasssin got into the Epic Store backend to discover a list of names for what very much looked like a list of names for that content.
Those names were:
But since that list has been circulated, CDPR has come out to deny that it’s DLC content for Cyberpunk. In a statement to IGN about the list, a CDPR rep said they “are not DLCs for Cyberpunk 2077.”
And yet, this doesn’t really make a whole lot of sense, because the recent 1.2 patch introduced at least a few things that would appear to directly line up with some of the items on this list.
Players speculated that “The Relic” would fill in the sixth attribute slot that has been missing since launch. In the wake of the 1.2 patch, that slot now displays a “Relic” logo.
Cyberpunk 2077
CDPRAnd everyone figured the Ripperdocs expansion would give players new Cyberware. As of patch 1.2, a cut piece of Cyberware, Optical Camo, was “activated.” Players have always been able to give themselves this cut piece of Cyberware through a console command, but now it actually works and turns you invisible as of patch 1.2. Why would they do that if it wasn’t about to debut in new Ripperdoc-based content?
Most of the other names line up with things you’d imagine from free DLC, new clothes, new cars, etc. And yet CDPR is saying that no, this list is not Cyberpunk DLC.
I mean at this point it’s…kind of hard to trust anything CDPR says. This is the point we’re at, where CDPR has quite literally lied on several occasions regarding Cyberpunk’s release (that it ran better than expected on old consoles pre-launch, for one), so it’s hard to take them at their word. If in a few weeks we see these DLCs shown off with the same or slightly modified names, I wouldn’t be surprised they were being misleading again. Like these files do exist in the backend, so if they’re not DLCs, what are they?
I mean, the ones we can guess at do sound like content I would return for. In the wake of patch 1.2 I would hope CDPR now will start talking about the free DLC, but I’m guessing they’re mainly concerned with banging on Sony’s door until they let Cyberpunk back on the PlayStation store.
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