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On February 5th, to discourage players from doing "jump shotting" "(common technique in a competitive environment that saw them jump from elevated positions in the corners of maps to catch oncoming enemies by surprise), Treyarch released a patch that introduced a penalty to movement speed and height of jumps after the 'landing. In this way, after a jump, players were almost stuck for a very short period of time.
Well, the change was deemed too drastic, so with the new patch on February 6 the developers have slightly reduced the penalty to the speed and height of the jump after landing from a jump. They also took the opportunity to fix a rare crash issue in Gunfight mode, a bug that prevented the helicopter carrying the Cure Pack (Scorestreak) from being destroyed via launchers, improved stability of the game experience in the new Zombies Firebase Z map and corrected the display problems affecting the medals, the score / time limit indicators in different modes.
We take this opportunity to report that, to celebrate the arrival of the new contents of Season 1 of Call of Duty Black Ops Cold War, a weekend with double experience points is underway.