Bravely Default 2: how do you save the game in progress?

Bravely Default 2: how do you save the game in progress?

Bravely Default 2

Despite the presence of the autosave functionality within the game, it could be useful on more than one occasion to save the game manually in the new sequel to the JRPG Bravely Default 2, released for the Switch very recently. So let's see how to make a manual save in Bravely Default 2.

Bravely Default 2: how to save the game

To save the game open the general menu of the game and select the item "Options "; here you will find the Save option, which will let you choose the file to use for saving. Once selected with A, the game will save the game. Keep in mind that, in some specific moments of the game, the manual save option is disabled: during fights or in some dungeons it will not be possible to save, so you will have to rely on the last autosave of the game.

After choosing the save file for the first time, you no longer have to go back to the menu to save your progress: just press the - button on the left Joy-Con to directly access the file selection screen and save faster.

Now you know how to save the game. Is the game too difficult for you? Here's how to change the difficulty level of Bravely Default 2, a new exclusive for Nintendo Switch now available in physical and digital format.






Bravely Default 2 reminds me that the Switch has too many RPGs

a person standing in front of a building: Bravely Default 2 looks lovely, but it © Provided by CNET Bravely Default 2 looks lovely, but it's a slow pace to settle into. Nintendo (Screenshot by Scott Stein/CNET)

If you're a Nintendo Switch owner in 2021, you might be waiting for the next big game. Unfortunately, Nintendo's slate of titles, at least the ones we know about, feels a little thin.


The second big Nintendo Switch game this year (after Super Mario 3D World) is here, and it's Bravely Default 2. You, the casual Switch game-player, might be saying, 'But I haven't played Bravely Default 1.' The Square Enix-developed game is indeed a sequel (to a Nintendo 3DS series of games), and it's a turn-based role-playing game, or RPG. You don't need to know the original games in order to understand it. But it also reminds me, more than anything, of all the other RPGs on the Switch I still haven't played.


The Nintendo Switch is absolutely full of RPGs to play. Too many, for me. Way, way too many. RPGs can easily take 100 hours (or more). I don't have much time -- or memory retention -- in my life for that. I lose track of stories, unless I sit all the way through. I have to admit, I stopped playing The Legend of Zelda: Breath of the Wild dozens and dozens of hours in, years ago, and then I forgot where I was and never got back into it again.


If you want a great adventure game on the Switch, obviously, there's Breath of the Wild. There are RPGs like Dragon Quest XI, or Xenoblade Chronicles (and Xenoblade Chronicles 2). There's Octopath Traveler, also by Square Enix. There's Fire Emblem: Three Houses (more of a strategy game with many, many characters). There's Pokemon Sword/Shield (an RPG, really). There's Divinity: Original Sin 2, which I also haven't played. Project Triangle Strategy is on its way (there's a demo to play for free now). If you've never played Zelda: Skyward Sword, that's coming too. My list of 'RPGs I Keep Meaning To Get To' has piled up like novels on my bookshelf.

Many, many turn-based battles. Nintendo (Screenshot by Scott Stein/CNET) © Provided by CNET Many, many turn-based battles. Nintendo (Screenshot by Scott Stein/CNET)

Bravely Default 2 hasn't grabbed me so far. I guess I should keep trying. The storyline is extremely packed with little dialogue-filled moments and with characters that feel pretty awkwardly written. The art is beautiful, though, with a hand-drawn feel that blends a bit of classic RPG games with a new 3D touch. There's a massive quest to retrieve crystals and many side quests with characters you'll meet along the way. Battles are extremely repetitive, turn-based and frequent. The classic fantasy style is full of characters peeled from all-too-familiar stereotypes. I... got a little bored.


This might sound really dismissive. I need to play more, seriously. But I feel, sometimes, like the Switch's overabundance of RPGs has come at the cost of delivering other games that I could be enjoying. I lean toward Mario platformers and strange indie art games, for the most part, or family-friendly multiplayer contests. RPGs are like meaty game novels. And I already read lots of novels, and I don't have time for big RPGs, too. Am I crazy for thinking this? Are you upset with me for saying it? Sure, RPGs aren't for everyone. But the Switch library seems really RPG-heavy. I'd be fine with a year of no more RPGs, just to introduce some other games for a while.

a person standing in front of a building: Bravely Default 2 looks lovely, but it © Nintendo (Screenshot by Scott Stein/CNET)

Bravely Default 2 looks lovely, but it's a slow pace to settle into.


If you're looking for another big RPG to take on and have gotten through all the others listed above, Bravely Default 2 might be your thing. I have a feeling I'll play something else before continuing this one any more, though.