Hitman 3 made its debut on January 20, 2021, impressing critics and the general public for the excellent quality offered. The confirmation of IO Interactive also arrives, informing us that the game has already become the best digital launch in the history of the franchise. Furthermore, according to what the team has declared, a post-launch update is expected that will support ray tracing. Maurizio de Pascale, Chief Technical Officer of IO Interactive, confirmed in an interview with Xbox Wire that ray tracing will also arrive on Xbox Series X | S.
We see Hitman as a 'live game' and the Our launch date, January 20, is just the beginning of a journey where we will continue to work on the game and add new features. It's great that the X | S series GPU includes hardware support for ray tracing. We have already started working on this technology in our Glacier Engine and, once everything is ready, we will definitely present it on Series X | S ”declares the CTO.
In the same interview with Xbox Wire, de Pascale has also discussed the improvements made with Hitman 3 thanks to the new generation hardware of the new Microsoft consoles. "The power of the new Xbox allows us to bring our games to life (on screen) exactly as the development team originally intended, without the trade-offs and constraints of CPU or inferior hardware complications. The improvements we have added for the new consoles have allowed us to increase the fidelity of our simulation, surpassing what players have already seen playing Hitman 2 in the last generation, ”says de Pascale.
Hitman 3 is available on PC, PS5, Xbox Series X | S, Google Stadia, Nintendo Switch, PS4 and Xbox One. However, since this was an interview with Xbox Wire, only the console of the US giant was mentioned as a reference to the ninth generation of videogames. Nonetheless, it's easy to imagine that PS5 will also be included in this landscape. We just have to wait for news from IO Interactive.
We see Hitman as a 'live game' and the Our launch date, January 20, is just the beginning of a journey where we will continue to work on the game and add new features. It's great that the X | S series GPU includes hardware support for ray tracing. We have already started working on this technology in our Glacier Engine and, once everything is ready, we will definitely present it on Series X | S ”declares the CTO.
In the same interview with Xbox Wire, de Pascale has also discussed the improvements made with Hitman 3 thanks to the new generation hardware of the new Microsoft consoles. "The power of the new Xbox allows us to bring our games to life (on screen) exactly as the development team originally intended, without the trade-offs and constraints of CPU or inferior hardware complications. The improvements we have added for the new consoles have allowed us to increase the fidelity of our simulation, surpassing what players have already seen playing Hitman 2 in the last generation, ”says de Pascale.
Hitman 3 is available on PC, PS5, Xbox Series X | S, Google Stadia, Nintendo Switch, PS4 and Xbox One. However, since this was an interview with Xbox Wire, only the console of the US giant was mentioned as a reference to the ninth generation of videogames. Nonetheless, it's easy to imagine that PS5 will also be included in this landscape. We just have to wait for news from IO Interactive.